Portfolio

Title / Project
Year
What I did
Company / Client / Publication
Notes


Animations


2010
Concept, story
Luma Animation

2010
Concept
Luma Animation

2010
Concept, story
Luma Animation


Articles


2012
Writer
Dev.Mag

2011
Writer
Dev.Mag

2011
Co-writer
Dev.Mag

2011
Writer
Dev.Mag


Comic Books


2013
Publisher
Gojo Entertainment

2012
Script, editor, publisher
Gojo Entertainment

2012
Script, editor, publisher
Gojo Entertainment

2012
Story (co-creator), script (co-writer)
Velocity Graphic Anthology
Published in Velocity Graphic Anthology #3

2012
Editor, publisher
Gojo Entertainment

2012
Script
Gojo Entertainment
Published in GEP Pulp #6

2012
Story, script
Gojo Entertainment
Published in GEP Pulp #6

2012
Concept, script, editor, publisher
Gojo Entertainment

2012
Concept, script, editor, publisher
Gojo Entertainment

2011
Concept, script, editor, publisher
Gojo Entertainment

2011
Concept, script, editor, publisher
Gojo Entertainment

2011
Concept, script, editor, publisher
Gojo Entertainment

2011
Writer, editor, publisher
Gojo Entertainment

2011
Concept, script
Gojo Entertainment
Published in GEP #2

2011
Concept, script
Gojo Entertainment
Published in GEP #2

2011
Concept, script
Gojo Entertainment
Published in GEP #2

2011
Concept, script
Gojo Entertainment
Published in GEP #2

2010
Concept, script
Gojo Entertainment
Published in GEP #2

2010
Concept, script
Gojo Entertainment
Published in GEP #2

2010
Concept, script
Gojo Entertainment
Published in GEP #2

2010
Concept, script
Gojo Entertainment
Published in GEP #2

2009
Publisher
Gojo Entertainment

2009
Art
Gojo Entertainment
Published in GEP #1

2009
Concept, script, art
Gojo Entertainment
Published in GEP #1

2009
Concept, script, art
Gojo Entertainment
Published in GEP #1

2009
Concept, script, art
Gojo Entertainment
Published in GEP #1


Games


2013
Design, programming, graphics
(Self)
iPad, iPhone, iPod Touch

2013
Programming
Open-Reset, Kerosene
iPad, iPhone

2012
Design
Luma Arcade, Kerosene
iPad, iPhone

2012
Design, programming
(Self)
iPad, iPhone, iPod Touch

2010
Lead designer, programming
Luma Arcade, Microsoft
Windows Phone 7

2009
Design, scripting
Open Reset
Windows PC

2009
Design, lead programmer
Luma Arcade, Garage Games
iPhone, iTouch

2009
Programming
Luma Arcade, University of Johannesburg
J2ME mobile

2009
Advertising art
Orange Pixel
J2ME mobile

2008
Design, programming
Luma Arcade, Red Cherry, Gauteng Provincial Government, Renault F1 Team
J2ME mobile

2008
Design, programming
Luma Arcade, Nokia
J2ME mobile

2008
Design, programming
Luma Arcade, Mindset Learn
J2ME mobile

2008
Concept, design, graphics, programming
Luma Arcade
J2ME mobile

2007
Advertising art
Orange Pixel
J2ME mobile

2007
Advertising art
Orange Pixel
J2ME mobile

2007
Concept, design, graphics, programming
Gojo Entertainment
Windows PC

2006
Concept, design, graphics, programming
Gojo Entertainment
Windows PC

2006
Graphics, advertising art
Smallfry mobile
J2ME mobile

2006
Graphics, advertising art
Smallfry mobile
J2ME mobile

2005
Graphics, advertising art
Smallfry mobile
J2ME mobile

2004
Design, graphics, advertising art
Smallfry mobile
J2ME mobile

2004
Concept, design, graphics, programming, advertising art
(Self)
J2ME mobile

2003
Design, programming
I-Imagine Interactive
Game Boy Advance. Unpublished game.

2001
Play testing
I-Imagine Interactive
Xbox

2001
Concept, design, graphics, programming, sound effects
(Self)
MS-DOS


Magazines


2013 - 2014
Editor, writer, publisher
Gojo Entertainment


Programs and Tools


2013
Programming
(Self)
A simple, responsive d-pad for Unity games that use touch controls.

2009
Design, programming
(Self)
Windows PC. UnChaos is a program which takes all the images in a folder and packs them onto a single image.

2008
Design, graphics, programming
Gojo Entertainment
Windows PC. TuDee is a tile-based level/map editor for games.


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