Posts tagged: games

Intro Story for Ami Titan

A mockup for the intro story for the game, Ami Titan.

 
Here’s a transcript of the text in the image, for Google’s sake.

 
Almost all the animals are gone.

Two decades ago we tried to wipe out mosquitoes, but we ended up mutating them into a deadly species. They killed a tenth of the human population, and a third of the animals.

Our pollution took care of the rest of the animals.

These days you can buy artificial animals. There are even ones intelligent enough to talk.

Human genetic manipulation and cybernetic augmentations are commonplace. There are people who no longer look human. Some look like mutants, some like cyborgs, and some like… something else entirely.

My name is Ami Titan. I’m an AI programmer who works for the Infinite Abacus Corporation.

“What do you do?” People often ask when they meet you. As if your profession’s a summary of who you are. In my case it’s partially true, because AI is my passion.

It’s also what drew me to a strange news article.
“Daughter replaced by artificial duplicate – mother claims”
I contacted the mother, Helen and arranged a meeting.

Her “daughter”, Ruth was artificial, and the most advanced AI I have ever seen.

Distraught, Helen asked me to help find her real daughter. I told her I can try to find out where the AI came from. I made a copy of the AI’s system onto my handheld.

Hopefully IAC’s mainframe will be able to analyse the AI and determine its origin.

Part 1: Soulmates

 

Simple Flight Controller

Simple Flight Controller is a Unity asset that contains 2 player controllers and a follow camera script for flight based games. It can be used to control a spaceship in space and an aeroplane flying over a landscape.

Demos:
https://www.gojoentertainment.com/store/index.php/demos/

Buy here:
https://www.gojoentertainment.com/store/index.php/buy/

Unity forum thread:
http://forum.unity3d.com/threads/simple-flight-controller.425179/

 
FEATURES

There are 2 player controllers:

  • Ground based: For games that have a ground.
  • Free roaming: For space based games where the player can fly in any direction.
  •  
    The camera has 4 modes:

  • Ground based: For games that have a ground.
  • Ground based low: For games that have a ground and the player does not fly high.
  • Free roaming: For space based games where the player can fly in any direction.
  • Cockpit: The camera is inside the player’s cockpit.
  • The camera can dynamically switch between the 4 modes.

    The demo shows off the player controllers and camera modes. It also shows the different inputs: keyboard, gamepad, accelerometer and touch.

     
    The package includes the source code (C#).

    Requires Unity 5.2.1 or higher.

     
    MANUAL
    Please check the manual for setup instructions:
    https://www.gojoentertainment.com/store/wp-content/downloads/Manual_Flight.pdf

     
    PLEASE NOTE
    The demo assets (e.g. scenes, ships, weapons, projectiles, UI , scripts, etc.) are for demo purposes. They are not full systems, but they can be modified and used.

     
    Please contact me if you have any feedback or questions:
    diorgo@gmail.com

    Simple Soccer Football Kit

    Simple Soccer Football Kit is a Unity asset that makes it easy for you to create soccer games. It is primarily aimed at simple, action soccer games.

    You can buy the kit here:
    https://www.gojoentertainment.com/store/index.php/buy/

    You can play the demos here:
    https://www.gojoentertainment.com/store/index.php/demos/

    You can find more info in the discussions about the kit on the Unity forum thread:
    http://forum.unity3d.com/threads/simple-soccer-football-kit.402264/


    Features

    Easy to modify/add:

  • Teams. The kit has 8 teams, and the number can be increased (or decreased).
  • Players. Numerous player properties are available to edit.
  • Playing fields.
  • Soccer balls. There are 3 balls available: white soccer ball, bowling ball, beach ball.
  • It is also easy to replace the existing art assets with your own.
  • Also:

  • Works on desktop, web and mobile.
  • Support for 2 players (not on mobile).
  • Various input methods (e.g. keyboard, mouse, gamepad, accelerometer, touch), and easy to add new ones.
  • 2 types of tournaments: Log based (e.g. leagues) and single-elimination.


  • How to setup the kit
    Please check the manual for setup instructions and upgrade guidelines:
    https://www.gojoentertainment.com/store/wp-content/downloads/Manual.pdf


    Digger: a Quest for Hidden Gems

    I worked on a fun game, Digger: a Quest for Hidden Gems.

    It is based on the popular match 3 games. The player has to match blocks to clear a path for Lily to explore the underground areas to find gems and items.

    It is available on the following devices:
    Android
    https://play.google.com/store/apps/details?id=com.studiocraft.digger

    iOS
    https://itunes.apple.com/us/app/digger-puzzle-quest-for-hidden/id1035897240?ls=1&mt=8

    Windows Phone
    https://www.microsoft.com/en-gb/store/games/digger-a-puzzle-quest-for-hidden-gems/9nblggh670d6


    Official website:
    http://www.studiocraft.org/portfolio-digger/

    Facebook:
    https://www.facebook.com/diggergame/

    Twitter:
    https://twitter.com/StudioCraftOrg



    Luna League Soccer

    Luna League Soccer is available FREE for Android, iOS and Windows Phone!
    I worked on the game for Lunagames.

    Android:
    https://play.google.com/store/apps/details?id=com.lunagames.lunaleague

    iOS:
    https://itunes.apple.com/us/app/id938808775

    Windows Phone:
    http://www.windowsphone.com/en-gb/store/app/luna-league-soccer/37ebc57b-c639-442e-8e72-5254d03ba2c9



    Luna League Trailer

    Here’s the trailer for Luna League, a soccer game I’m working on for Lunagames.

    Please share the link to the Kickstarter page:
    https://www.kickstarter.com/projects/597222143/luna-league-soccer



    FunkyCalibrate (for Unity)

    You can download the latest version here:
    FunkyCalibrate_v100.zip

    FunkyCalibrate is a script for Unity with methods for calibrating a mobile device’s accelerometer and reading the calibrated accelerometer values.

    It includes a demo project which shows how to use it.

    Dynamic D-pad update (v 1.0.1)

    You can download the latest version here:
    http://www.diorgo.com/v1/?p=748

    Added the following:
    - Support for Unity 2D’s GUITexture. There are 2 new methods to position the d-pad and the d-pad’s knob (“PositionGUITexture” and “PositionKnobGUITexture”).
    - The example Unity 2D project to show how the new methods work. Have a look at “PlayerControl.cs”.

    Love Dodge Trailer



    Love Dodge

    Pure Fun Games website has been updated with screenshots for a new game I’ve been working on, Love Dodge.
    http://www.purefungames.com/

    Love Dodge will be available on iOS within the next few weeks.

    Love Dodge

    Love Dodge

    Love Dodge

    Love Dodge

    Love Dodge

    Love Dodge


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